This is a systems design, not a resource yet: data schemas, call flow diagrams and the validation rules a real implementation will follow once a scripting API exists for GTA VI servers.
Built on the same principle the site’s server-ops guides argue for — keep business logic behind a thin adapter, so it survives whatever framework ends up wrapping it.
The economy model has been playtested on paper against three years of live FiveM dispatch data to sanity-check payout balance before any code exists.
