The goal is a handling model that feels different on Ocean Drive than it does cutting through Downtown traffic — more body roll on the beachfront cruisers, sharper turn-in on anything built for the causeways.
Every value in the current pass has been driven, not just typed in. The concept build currently covers twelve base vehicle classes; liveries and a livery editor are a separate, later pass.
This is a preview build shared for feedback, not a download. Expect values to keep moving until GTA VI actually ships and the pack can be tested against the real physics.
